Lucifer/Abilities and Gears

Overview
For a pure and mysterious Being like Lucifer, he is one of the strongest beings, being SS rank, thus giving him the title of a Catastrophe-class monster. He is considered one of the strongest beings in the world, There was a legend about Lucifer before his current 'Death' in which made him be feared by monsters and people alike,. He is benevolent to his Comrades and merciless to those threatening his Him and his "Useful" People, As there is no God to being mercy to whoever makes a true enemy of Lucifer.

In the New World he was reincarnated in, because Lucifer doesn't underestimate his opponents and is cautious about them due to him never being a part of a team, he tends to plan out the fight before readily engaging them in combat. Lucifer will make steady preparations first and tends to take any advantage he can in order to be one step ahead of his opponent. This includes gathering cash items, using player corpses' equipment, or buffing himself up before launching an attack on a enemy. As an arcane magic caster, Lucifer is already a strategist and tactician who can hold his own in battle, even against a warrior. If Lucifer is placed in a situation where he has to prepare his equipment for battle, after considering his opponents’ abilities and skills and planning out his tactics, he will be quite confident in his ability to select the appropriate set of gears and items to best combat the foe he is facing.

Physiology

 * immortal Body: Now that Lucifer has attained Immortality(biologically), has no need to eat or drink for the sake of survival.

Common Skills

 * Thought Communication: A higher-level version of Telepathy, letting the user build links and talk with multiple people at once. Remains effective across a range of about one kilometer.


 * Water Blade: Originally a Common Skill, was integrated into Control Water which was then also integrated into Control Particles. It creates a highly pressurized blade of water. Fast enough to leave afterimages.

Extra Skills

 * Divine Thunder: Gained by linking Control Particles with the Extra Skill Divine Lightning. It is stronger than the normal Holy Lightning and uses fewer magicules due to being more concentrated and is also more easily controllable and adjustable. The skill is similair to Dark Thunder, but it's infused with the holy attribute.


 * Divine Flame: Enables the user to create pure white flames, which are heavely infused with the holy attribute. The flame is able to halt the process of regeneration. It can be freely controlled and even shot like bullets at enemies with temperatures surpassing 1400°C.


 * Steel Strength: Enhances muscular strength when used.


 * Strengthen Body: Enhances the body in general when used.


 * Ranged Barrier: Creates a Barrier strong enough to withstand a Water Blade by itself. When infused with a fire- or heat-based tolerance, it becomes able to seal thermal energy within with a maximum range of 100 meters and prevents any from leaking.


 * Multilayer Barrier: Creates a Barrier, consisting of several thin layers of Ranged Barrier, with each layer having one of the tolerance-type Skill effects each and unless deliberately strengthened by magicules, the energy consumption is less than Rimuru's natural magicule recovery rate, allowing him to have Multilayer Barrier permanently active. If broken it gets recreated immediately.


 * Keen Smell: Provides a strong sense of smell when used.


 * Ultraspeed Regeneration: A superior version of Self-Regeneration. It's capable of quickly regenerating the body to its default state. If imbued into magical clothes or armor, it grants a self-repair function that enables a complete recovery of the clothing even "from scratch".


 * Control Particles: Allows the user to be able to control the paths of other molecules in the air by working the magicules in the surroundings, making it possible to, among other things, create heat or electricity from the resulting friction. Manipulating water or wind is also possible


 * Magic Sense: Allows its user to perceive the magicules floating around the user. In addition, the user is able to observe how waves disturb the nearby magicules, then use that information to calculate the visual, auditory and other wave-based information of the surroundings. Magic Sense also grants the ability to understand and express the intent of spoken words even if the language of the conversation partner is unknown.
 * Magic Sense enables users to be aware of their environment in battle even if blind or deaf and prevent a surprise attack.


 * Magic Aura: An Extra Skill that combines Magic and Arts. Lets the user easily add magical effects to attacks with the user's own aura allowing the user to harm beings like spiritual life-forms that have no physical body.

Unique Skills

 * Greater Perception: Boosts perception speed by a thousand times.
 * Inspect and Evaluate: Analyzes and assesses the target.
 * Parallel Performance: Operates on any matter the user wishes to analyze, separating it from the regular thought process. Any process under Parallel Operation is affected by Hasten Thought and accelerated by a thousand times.
 * All of Creation: Provides full coverage of all non-concealed phenomenons.


 * Gift: Gain the ability to obtain Skills from monsters under the user's influence. The original owner of the received Skill will not lose the Skill because of that.
 * Give: Grants part of the user's abilities to monsters under the user's influence or linked to the user's soul. It can only provide Skills that the target is compatible with.
 * Hidden God: Hides Most of your power from able to be detected
 * Elemental Manipulation

Ultimate Skills

 * Omni-Manipulation

Resistance/Immunities

 * Superior Mind: Prevents Lucifer's deep psyche from being interfered with, which blocks attempts to read his mind or memories.
 * Otherworld-Reincarnator: Has a strong soul which allowed Lucifer to survive the crossing between worlds with only his soul. Possesses multiple Unique Skills which are the shape of the mind itself and are inscribed into the soul, so they require a strong soul for the user to hold them, even more so with multiple Unique Skills.
 * Cancel Pain: Tolerance-type Skill that grants immunity to physical pain sensation.
 * Cancel Temperature: Tolerance-type Skill that grants extraordinary high resistance to fire, ice, heat and cold types of attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Cancel Rot: Tolerance-type Skill that grants very strong resistance to rot- and corrosion-types of attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Electricity: Tolerance-type Skill that grants resistance to electricity-types of attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Physical Attack: Tolerance-type Skill that grants resistance to any types of physical attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Paralysis: Tolerance-type Skill that grants resistance to paralysis-types of attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Magic: Tolerance-type Skill that grants resistance to any types of magic attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Poison: Tolerance-type Skill that grants resistance to poison-types of attacks. Imbued into a layer of Multilayer Barrier, doubling the resistance effect.
 * Ultimate Skill User: As an ultimate skill user Lucifer cannot be affected by low-level skills. Ultimate skills are devices to grant access to the ultimate principles of this world. That is why, in order to combat against an ultimate skill, one must employ an ultimate skill as well.
 * Cancel Physical Attack: Tolerance-type Skill that grants very strong resistance to any types of physical attacks. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.
 * Cancel Natural Elements: Tolerance-type Skill that grants very strong resistance to any types of natural phenomena, e.g. lightning, regardless of whether or not they are caused by magic or physics. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.
 * Cancel Abnormal Condition: Tolerance-type Skill that grants very strong resistance to any types of abnormal condition. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Spiritual Attack: Tolerance-type Skill that grants resistance to any types of spiritual attacks that damage the spirit body. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.
 * Resist Holy and Demonic Attack: Tolerance-type Skill that grants resistance to any types of attacks that are based on magic power or the holy attribute. Imbued into Absolute Defense or a layer of Multilayer Barrier, doubling the resistance effect.